Курсы английского
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Linker Device
Linker Device
Jigsaw Editor
Jigsaw Editor
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Наброски натуры модели домика

содержание презентации «Наброски натуры модели домика.ppt»
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1What can you do in the field that you 12Phase 2. Mock up sessions: exploratory
can’t do in the lab? A study of the studies conducted in lab houses, in which
‘Tangible Toolbox’. researchers and participants engage in
2What is the Tangible Toolbox? A mutual learning and collaborative
lightweight component model that allows prototype development. Mock ups were
the user to manage the introduction and guided by the ethnographic data and
arrangement of new interactive services architectural concepts derived during
and devices in the home. The Tangible Phase 1 of product development.
Toolbox was developed as part of the 13Sample data from a mock up session
ACCORD project The ACCORD project was a Bill: I might want to see who’s coming to
2.5-year project ending in June 2003, the house during the day while I’m at
funded under the Disappearing Computer work. So I might want to have this (picks
initiative. Partners were The Swedish up a blank jigsaw piece) as a doorbell,
Institute of Computer Science, Nottingham yes? Jack: Yes (sketches a Doorbell icon
University, and Acreo. (Swedish Institute on the blank piece). And when the doorbell
of Computer Science, 2008). is activated it links to? Bill: A video
3Linker Device. With the Linker Device camera or webcam or something like that.
users can explore the properties of a Jack: Yes a camera, good idea (takes
physical device in the home and link these another blank paper jigsaw piece and
with properties of other physical devices. sketches a Webcam icon). Bill: Even
The basic device consists of an iPAQ that better. If we have that (points to the
talks directly to the shared data space newly sketched Webcam icon) and the
and a barcode reader that can read doorbell rings, OK? Then the image from
barcodes placed on interactive devices. the webcam goes to Jack: A web page? (Jack
4Jigsaw Editor. Tablet-based editor places jigsaw piece showing WebToText icon
that discovers available ubiquitous next to jigsaw pieces bearing sketches of
components and presents these to users as Doorbell and Webcam). Bill: Or even a
‘jigsaw pieces’ that can be dynamically picture text message. I suppose you could
assembled and reassembled. have a picture flashed up on my mobile
5An example of ubiquitous computing (points to his Sony Eriksson T300 and then
facilitated by the Tangible Toolbox. Three replaces the WebToText piece with the
‘jigsaw pieces’- GroceryAlarm, AddToList SMSRecieve piece) and that shows me just
and SMSSend- are established using the who’s at the door! Jack: So you’d have an
Linker Device and connected via the Jigsaw image of who and how many people have been
Editor. GroceryAlarm generates names of to your home. Bill: Yeah.
missing groceries in the cupboard. It 14Development of the Tangible Toolbox:
detects groceries moving in and out and if Phase 2. Lab-based mock up sessions guided
one is away more than 30 seconds it is the outlining of an initial editor based
said to be out. AddToList adds elements on the assembly of puzzle pieces. Issues
(in this case the missing groceries) to addressed at this stage included:
the list it publishes into the data space. Difficulties understanding icons on the
SMSSend sends this list as an SMS to a puzzle pieces. Suggestions for improving
phone number previously supplied to the feedback from activating services or
Tangible Toolbox. connections; such as audio feedback when
6Architecture and the Tangible Toolbox. actions are generated or error sound when
“Between the dazzle of a new building and someone tries to join two incompatible
its eventual corpse… lies the pieces together. Suggestions for default
unappreciated, undocumented, and ready-made macros to choose from,
awkward-seeming time when it was alive to perhaps borrowing/importing macros from
evolution… those are the best years, the friends or neighbours.
time when the building can engage us at 15Development of the Tangible Toolbox:
our own level of complexity.” (Brand, Phase 3. The third phase of product
1994). development sought to bring research
7Architecture and the Tangible Toolbox. efforts back into the real world domestic
Stewart Brand’s ‘Six S’s’: Site: where the environment. paper mock ups allowed users
home is situated. Structure: the to explore both the assembly of components
architectural skeleton of a home. Skin: and the identification of new components.
the cladding of a home, e.g. brick, wood. Semi-structured interviews.
Services: water, electricity, waste, etc. 16Contribution of Theory. Architectural
Space-plan: the interior layout of the theory compounded with ethnographic
home, including walls, doors, cupboards, research in order to firmly establish the
shelves, etc. Stuff: mobilia or artefacts relationship between Space-plan and Stuff
that are located within the Space-plan. in the domestic setting. The concept of
The Tangible Toolbox was developed with a interplay between Space-plan and Stuff
specific focus on the interplay between provided the initial direction and
the Space-plan and Stuff in terms of human rationale for the Tangible Toolbox
interaction. project.
8Principles of product development. Can 17Contribution of Laboratory Studies.
the potential end-user: See the sense of Provided researchers with the opportunity
the technology? Recognise the relevance of to engage in mutual learning with
the technology to practical activities and participants through controlled mock up
practical circumstances? Determine ways in scenarios. By establishing pre-arranged
which the technology might be scenarios, researchers were able to
appropriated? quickly evaluate the functionality of the
9Development of the Tangible Toolbox: Tangible Toolbox in a variety of
Phase 1. The functional relationship situations which may never arise in a
between the Space-plan and the Stuff of particular uncontrolled domestic
the home was theorised firstly by environment.
considering the results of a number of 18Contribution of Field Studies.
ethnographic studies. Several ethnographic Grounded the development of the Tangible
studies conducted in domestic environments Toolbox firmly in the real-world domestic
have emphasized the importance of the environment. Provided a point of covalence
spatial and temporal nature of technology between theory and domestic technology use
use in the home. The Space-plan and Stuff which facilitated more focused lab-based
are ‘organizational features’ of approaches to prototype development.
interaction. Provided the opportunity to observe the
10Development of the Tangible Toolbox: efficacy of laboratory-informed
Phase 1. Ecological Habitats are places development decisions in an uncontrolled
where artefacts and media live and where environment.
household members go to locate particular 19Summary. The purpose of the three
resources. (e.g. desks) Activity Centres phase approach of study was to develop an
are places where artefacts and media are understanding of the social character of
manipulated and where information is technology use from a ‘naturalistic’
transformed. (e.g. sofas) Coordinate perspective. During phase 1, theoretical
Displays are places where media are and ethnographic sources constituted the
displayed and made available to residents foundations of the Tangible Toolbox
to coordinate their activities. (e.g. project. Phase 2 saw research move into a
notice boards) While discrete, these laboratory-like setting in order to focus
places often overlap, assuming different research towards practical product
functions at different times. The development. Phase 3 saw research move
interaction and interplay of the back into a naturalistic setting in order
Space-plan and the Stuff of the home to ecologically validate the findings of
relies upon the assembly and manipulation lab-house mock ups.
of artefacts and media at various 20References. Brand, S. (1994) How
functional sites. Buildings Learn, New York: Viking
11Development of the Tangible Toolbox: Crabtree, A. (2003) Designing
Phase 1. “While new homes may eventually Collaborative Systems: A Practical Guide
be purpose-built for smart applications, to Ethnography, London: Springer Edwards,
existing homes are not designed as such. K. and Grinter, R. (2001) “At home with
Perhaps homeowners may decide to ‘upgrade’ ubiquitous computing: seven challenges”,
their homes to support these new Proceedings of the 3rd International
technologies. But it seems more likely Conference on Ubiquitous Computing, pp.
that new technologies will be brought 256-272, Atlanta, Georgia: Springer
piecemeal into the home; unlike the ‘lab Hansson, P., Humble, J. and Koleva, B.
houses’ that serve as experiments in (2002) Accord Deliverable D3.2:
domestic technology today these homes are Understanding and Using the Tangible
not custom designed from the start to Toolbox Humble, J. et al (2003) “’Playing
accommodate and integrate these with your bits’: user-composition of
technologies.” (Edwards and Grinter, 2001) ubiquitous domestic environments”,
These real world constraints make it Proceedings of the 5th International
necessary for us to complement lab-based Conference on Ubiquitous Computing, pp.
research and consider how users might 256-263, Seattle: Springer Rodden et al
bring ubiquitous computing into the home (2003) Accord Deliverable D3.3: Study of
in the ‘piecemeal’ fashion predicted. the use of the Tangible Toolbox.
12Development of the Tangible Toolbox:
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